October is here and for me, that means mysteries. When I was younger, I remember my mother reading mysteries all the time, and at the time, I didn’t understand why. That is, I didn’t understand why until I picked up my first mystery and was hooked. We made a list of our favorite mysteries for kids- both elementary and middle school age. We have read most of these but a few have been on our TBR. We have everything from sleuthing and heists to secrets and deception. If your little one loves mysteries, you might want to check out this post on our favorite logic games too! Do you have suggestions for books that we should add to our stack?
Who is Baby Monkey?
He is a baby.
He is a monkey.
He has a job.
He is Baby Monkey, Private Eye!
Baby Monkey can help…
if he can put on his pants!
Baby Monkey’s adventures come to life in an exciting blend of picture book, beginning reader, and graphic novel. With pithy text and over 120 black and white drawings accented with red, it is ideal for sharing aloud and for emerging readers.
Hooray for Baby Monkey!
Eight-year-old Nancy Drew has her first case to crack! Can you help?
Nancy and her two best friends, George and Bess, are so excited! They have been invited to Deirdre’s sleepover party! There will be pizza, cake, and even a pajama fashion show. But the most exciting thing is that the party has a City Girls doll theme. All of the guests are bringing their dolls with them!
But then Deirdre’s City Girls doll — Hollywood Heather — goes missing. Is her sleepover ruined? Or is there a detective in the room who can make sense of this mystery?
It’s no secret that Harriet the Spy is a timeless classic that kids will love! Every day can be an adventure if you just look carefully enough!
Harriet M. Welsch is a spy. In her notebook, she writes down everything she knows about everyone, even her classmates and her best friends. Then Harriet loses track of her notebook, and it ends up in the wrong hands. Before she can stop them, her friends have read the always truthful, sometimes awful things she’s written about each of them. Will Harriet find a way to put her life and her friendships back together?
- This boxed set is the ultimate gift and complete collection for any A to Z Mysteries fan. This series features three smart kids who solve crimes and mysteries. They live in a small town in Connecticut, called Green Lawn. The kids are Dink Duncan, Josh Pinto, and Ruth Rose Hathaway. They are third graders and live near each other. They have hobbies and pets and parents, but what they love most is a good mystery.
- Most kids enjoy reading the 26 books in alphabetical order. But you can skip around without missing anything. Have fun getting to know these three sly sleuths!
Leroy Brown, aka Encyclopedia Brown, is Idaville neighborhood’s ten-year-old star detective. With an uncanny knack for trivia, he solves mysteries for the neighborhood kids through his own detective agency. But his dad also happens to be the chief of the Idaville police department, and every night around the dinner table, Encyclopedia helps him solve his most baffling crimes. And with ten confounding mysteries in each book, not only does Encyclopedia have a chance to solve them, but the reader is given all the clues as well. Interactive and chock full of interesting bits of information—it’s classic Encyclopedia Brown!
Join the world’s greatest detective, Nate the Great, as he solves the mystery of the lost picture! Perfect for beginning readers and the Common Core, this long-running chapter book series will encourage children to problem-solve with Nate, using logical thinking to solve mysteries!
CAN NATE SOLVE THE CASE FOR HIS FRIEND ANNIE?
Nate the Great has a new case! His friend Annie has lost a picture. She wants Nate to help her find it. Nate the Great must get all the facts, ask the right questions, and narrow the list of suspects so he can solve the mystery.
Meet Mr. Penguin: adventurer (and penguin)!
He has a dashing hat. He has a battered satchel. He has a packed lunch of fish finger sandwiches. Now he just needs an adventure! So when Bouddica Bones from the Museum of Extraordinary objects calls for help, Mr. Penguin swings into action. Can he and Colin the spider find the museum’s missing treasure before bandits do? Or is this the adventure Mr. Penguin should have never answered?
This humorous page-turning story from Alex T. Smith, the author-illustrator of the popular Claude series, is sure to thrill young readers looking for a good adventure
Not a great place to visit, and you wouldn’t want to live there
The Monroes have gone on vacation, leaving Harold and Chester at Chateau Bow-Wow — not exactly a four-star hotel. On the animals’ very first night there, the silence is pierced by a peculiar wake-up call — an unearthly howl that makes Chester observe that the place should be called Howliday Inn.
But the mysterious cries in the night (Chester is convinced there are werewolves afoot) are just the beginning of the frightening goings-on. Soon animals start disappearing, and there are whispers of murder. Is checkout time at Chateau Bow-Wow going to come earlier than Harold and Chester anticipated?
Edgar Award nominee for Best Juvenile Mystery
The book is about, among other things: the strongest boy in the world, a talking cockatoo, a faulty mind reader, a beautiful bearded lady and a nervous magician, an old museum, and a shrunken head.
Blessed with extraordinary abilities, orphans Philippa, Sam, and Thomas have grown up happily in Dumfrey’s Dime Museum of Freaks, Oddities, and Wonders. But when a fourth child, Max, a knife-thrower, joins the group, it sets off an unforgettable chain of events.
When the museum’s Amazonian shrunken head is stolen, the four are determined to get it back. But their search leads them to a series of murders and an explosive secret about their pasts.
This sensational new series—a 2016 Edgar nominee for Best Juvenile book and New York Times bestseller—combines the unparalleled storytelling gifts of Lauren Oliver with the rich knowledge of the notorious relics collector H. C. Chester.
The instant New York Times bestseller from the author of the Newbery Medal winner When You Reach Me: a story about spies, games, and friendship.
The first day Georges (the S is silent) moves into a new Brooklyn apartment, he sees a sign taped to a door in the basement: SPY CLUB MEETING—TODAY!
That’s how he meets his twelve-year-old neighbor Safer. He and Georges quickly become allies—and fellow spies. Their assignment? Tracking the mysterious Mr. X, who lives in the apartment upstairs. But as Safer’s requests become more and more demanding, Georges starts to wonder: how far is too far to go for your only friend? Charlotte holmes
In this reissue of a classic chapter book series by award-winning author Sharon M. Draper, four boys who call themselves the Black Dinosaurs, find themselves involved in exciting mysteries around their town.
Ziggy and his friends Rico, Rashawn, and Jerome call themselves The Black Dinosaurs, and share exciting adventures. In The Buried Bones Mystery, the boys build a clubhouse in Ziggy’s backyard, where they uncover a box of bones while digging to bury their secret treasures. But when the boys try to hide their treasures, they’re swept up in a mystery more intriguing—and scary—than anything they could have imagined. Who could have buried a box of bones behind their clubhouse?
From the strange case of ‘The Red-Headed League’ to the extraordinary tale of ‘The Engineer’s Thumb’, Sherlock Holmes and his assistant Dr. Watson grapple with treachery, murder, and ingenious crimes of all kinds. But no case is too challenging for the immortal detective’s unique power of deduction.
Warning: this description has not been authorized by Pseudonymous Bosch. As much as he’d love to sing the praises of his book (he is very vain), he wouldn’t want you to hear about his brave 11-year old heroes, Cass and Max-Ernest. Or about how a mysterious box of vials, the Symphony of Smells, sends them on the trail of a magician who has vanished under strange (and stinky) circumstances. And he certainly wouldn’t want you to know about the hair-raising adventures that follow and the nefarious villains they face. You see, not only is the name of this book secret, the story inside is, too. For it concerns a secret. A Big Secret.
Sammy Keyes must be a magnet for trouble…
I mean it’s bad enough that she has to live illegally in a seniors-only building with her grandmother while her mother tries to make it as a movie star. And worse that she witnessed a burglary in progress–and that the thief saw her. And worse still that nosy neighbor Mrs. Graybill is onto her, and that the thief is after her. But on top of all that, she also manages to make an enemy of the queen of mean at her new school and get suspended on the first day.
Welcome to the wild world of Sammy Keyes!
The thrilling young mystery series from internationally bestselling author John Grisham!
In the small city of Strattenburg, there are many lawyers, and though he’s only thirteen years old, Theo Boone thinks he’s one of them. Theo knows every judge, policeman, court clerk—and a lot about the law. He dreams of being a great trial lawyer, of a life in the courtroom.
But Theo finds himself in court much sooner than expected. Because he knows so much—maybe too much—he is suddenly dragged into the middle of a sensational murder trial. A cold-blooded killer is about to go free, and only Theo knows the truth.
The stakes are high, but Theo won’t stop until justice is served.
The first book in the #1 bestselling phenomenon sends readers around the world on the hunt for the 39 Clues!
Minutes before she died Grace Cahill changed her will, leaving her decendants an impossible decision: “You have a choice – one million dollars or a clue.”
Grace is the last matriarch of the Cahills, the world’s most powerful family. Everyone from Napoleon to Houdini is related to the Cahills, yet the source of the family power is lost. 39 Clues hidden around the world will reveal the family’s secret, but no one has been able to assemble them. Now the clues race is on, and young Amy and Dan must decide what’s important: hunting clues or uncovering what REALLY happened to their parents.
An Edgar Award Finalist
An Agatha Award Finalist
An enchanting urban fantasy middle-grade debut―the first book in a trilogy―set in a magical hotel full of secrets.
Orphan Elizabeth Somers’s malevolent aunt and uncle ship her off to the ominous Winterhouse Hotel, owned by the peculiar Norbridge Falls. Upon arrival, Elizabeth quickly discovers that Winterhouse has many charms―most notably its massive library. It’s not long before she locates a magical book of puzzles that will unlock a mystery involving Norbridge and his sinister family. But the deeper she delves into the hotel’s secrets, the more Elizabeth starts to realize that she is somehow connected to Winterhouse. As fate would have it, Elizabeth is the only person who can break the hotel’s curse and solve the mystery. But will it be at the cost of losing the people she has come to care for, and even Winterhouse itself?
When Kyle learns that the world’s most famous game maker, Luigi Lemoncello, has designed the town’s new library and is having an invitation-only lock-in on opening night, he’s determined to be there! But the tricky part isn’t getting into the library—it’s getting out. Because when morning comes, the doors stay locked. Kyle and the other kids must solve every clue and figure out every secret puzzle to find the hidden escape route!
Two friends form a detective agency—and must solve their first murder case—in this “sharp-witted debut” (Publishers Weekly, starred review) that is the first adventure in a brand-new middle grade mystery series set at a 1930s boarding school.
Daisy Wells and Hazel Wong are best friends at Deepdean School for Girls, and they both have a penchant for solving mysteries. In fact, outspoken Daisy is a self-described Sherlock Holmes, and she appoints wallflower Hazel as her own personal Watson when they form their own (secret!) detective agency. The only problem? They have nothing to investigate.
An out-of-work actor, Hercules Feltwright, stumbles into a job tutoring Willet Goody, the only child of a widow living in a large, lonely house. Willet quickly involves his tutor in the search to discover the truth about his father. The mystery unfolds with the discovery of hidden treasure, a gypsy séance, and the frightening exploration of the tomb of Midas Goody.
A bizarre chain of events begins when sixteen unlikely people gather for the reading of Samuel W. Westing’s will. And though no one knows why the eccentric, game-loving millionaire has chosen a virtual stranger—and a possible murderer—to inherit his vast fortune, on things for sure: Sam Westing may be dead…but that won’t stop him from playing one last game!
Winner of the Newbery Medal
Winner of the Boston Globe/Horn Book Award
An ALA Notable Book
THE PIECES: Thirteen extremely valuable pieces of art have been stolen from one of the most secretive museums in the world. A Vermeer has vanished. A Manet is missing. And nobody has any idea where they and the other eleven artworks might be . . . or who might have stolen them.
THE PLAYERS: Calder, Petra, and Tommy are no strangers to heists and puzzles. Now they’ve been matched with two new sleuths — Zoomy, a very small boy with very thick glasses, and Early, a girl who treasures words . . . and has a word or two to say about the missing treasure.
The kids have been drawn in by the very mysterious Mrs. Sharpe, who may be playing her own kind of game with the clues. And it’s not just Mrs. Sharpe who’s acting suspiciously — there’s a ghost who mingles with the guards in the museum, a cat who acts like a spy, and bystanders in black jackets who keep popping up.
With pieces and players, you have all the ingredients for a fantastic mystery from the amazing Blue Balliett.
New York Times Bestseller
National Book Award Nominee
Winner of the Edgar Award for Best Juvenile Mystery
It’s wintertime at Greenglass House. The creaky smuggler’s inn is always quiet during this season, and twelve-year-old Milo, the innkeepers’ adopted son, plans to spend his holidays relaxing. But on the first icy night of vacation, out of nowhere, the guest bell rings. Then rings again. And again. Soon Milo’s home is bursting with odd, secretive guests, each one bearing a strange story that is somehow connected to the rambling old house. As objects go missing and tempers flare, Milo and Meddy, the cook’s daughter, must decipher clues and untangle the web of deepening mysteries to discover the truth about Greenglass House—and themselves.
Ocean’s 11 . . . with 11-year-olds, in a super stand-alone heist caper from Gordon Korman!
After a mean collector named Swindle cons him out of his most valuable baseball card, Griffin Bing must put together a band of misfits to break into Swindle’s compound and recapture the card. There are many things standing in their way — a menacing guard dog, a high-tech security system, a very secret hiding place, and their inability to drive — but Griffin and his team are going to get back what’s rightfully his . . . even if hijinks ensue.
This is Gordon Korman at his crowd-pleasing best, perfect for readers who like to hoot, howl, and heist.
“Are you a gifted child looking for special opportunities?” Dozens of children respond to this peculiar ad in the newspaper and are then put through a series of mind-bending tests, which readers take along with them. Only four children–two boys and two girls–succeed. Their challenge: to go on a secret mission that only the most intelligent and inventive children could complete. To accomplish it they will have to go undercover at the Learning Institute for the Very Enlightened, where the only rule is that there are no rules. But what they’ll find in the hidden underground tunnels of the school is more than your average school supplies. So, if you’re gifted, creative, or happen to know Morse Code, they could probably use your help.
Dan Brown meets Jason Bourne in this riveting middle-grade mystery thriller. When a young boy is discovered in Washington DC’s National Gallery without any recollection of who he is, so begins a high-stakes race to unravel the greatest mystery of all: his identity.
The first time Melanie Ross meets April Hall, she’s not sure they have anything in common. But she soon discovers that they both love anything to do with ancient Egypt. When they stumble upon a deserted storage yard, Melanie and April decide it’s the perfect spot for the Egypt Game. Before long there are six Egyptians, and they all meet to wear costumes, hold ceremonies, and work on their secret code. Everyone thinks it’s just a game until strange things start happening. Has the Egypt Game gone too far?
Orphan, clock keeper, and thief, Hugo lives in the walls of a busy Paris train station, where his survival depends on secrets and anonymity. But when his world suddenly interlocks with an eccentric, bookish girl and a bitter old man who runs a toy booth in the station, Hugo’s undercover life, and his most precious secret, are put in jeopardy. A cryptic drawing, a treasured notebook, a stolen key, a mechanical man, and a hidden message from Hugo’s dead father form the backbone of this intricate, tender, and spellbinding mystery.
Meet Enola Holmes, teenaged girl turned detective and the younger sister to Sherlock Holmes.
When Enola Holmes, sister to the detective Sherlock Holmes, discovers her mother has disappeared, she quickly embarks on a journey to London in search of her. But nothing can prepare her for what awaits. Because when she arrives, she finds herself involved in the kidnapping of a young marquess, fleeing murderous villains, and trying to elude her shrewd older brothers—all while attempting to piece together clues to her mother’s strange disappearance. Amid all the mayhem, will Enola be able to decode the necessary clues and find her mother?
The once highly in-demand detective Alan Knightley has just woken up after an unexplained incident kept him asleep for four years. While he was out cold, his son, Darkus, took it upon himself to read of all his dad’s old cases, and he’s learned a lot about the art of detection. It’s a good thing too-because suddenly the duo find themselves caught up in a crazy conspiracy that involves a group of villainous masterminds (who keep appearing and then vanishing), some high-speed car chases (that will have everyone fastening their seat belts), and a national, bestselling book with the power to make people do terrible, terrible things. But because Alan is still suffering the effects of his coma, he tends to, well, fall asleep at the worst possible moments, Meaning that young Darkus might just have to solve this mystery . . . by himself.
Carl Hiaasen takes us deep in the Everglades with an eccentric eco-avenger, a ticked-off panther, and two kids on a mission to find their missing teacher. Florida—where the animals are wild and the people are wilder!
Bunny Starch, the most feared biology teacher ever, is missing. She disappeared after a school field trip to Black Vine Swamp. And, to be honest, the kids in her class are relieved.
But when the principal tries to tell the students that Mrs. Starch has been called away on a “family emergency,” Nick and Marta just don’t buy it. No, they figure the class delinquent, Smoke, has something to do with her disappearance.
And he does! But not in the way they think. There’s a lot more going on in Black Vine Swamp than any one player in this twisted tale can see. It’s all about to hit the fan, and when it does, the bad guys better scat.
It is the summer of 1950–and at the once-grand mansion of Buckshaw, young Flavia de Luce, an aspiring chemist with a passion for poison, is intrigued by a series of inexplicable events: A dead bird is found on the doorstep, a postage stamp bizarrely pinned to its beak. Then, hours later, Flavia finds a man lying in the cucumber patch and watches him as he takes his dying breath.
For Flavia, who is both appalled and delighted, life begins in earnest when murder comes to Buckshaw. “I wish I could say I was afraid, but I wasn’t. Quite the contrary. This was by far the most interesting thing that had ever happened to me in my entire life.”
Introducing an exciting new series! Steeped in Victorian atmosphere and
intrigue, this diverting mystery trails a feisty heroine as she takes on a precarious secret assignment. (Age 12 and up)
Rescued from the gallows in 1850s London, young orphan (and thief) Mary Quinn is surprised to be offered a singular education, instruction in fine manners — and an unusual vocation. Miss Scrimshaw’s Academy for Girls is a cover for an all-female investigative unit called The Agency, and at seventeen, Mary is about to put her training to the test. Assuming the guise of a lady’s companion, she must infiltrate a rich merchant’s home in hopes of tracing his missing cargo ships. But the household is full of dangerous deceptions, and there is no one to trust — or is there? Packed with action and suspense, banter and romance, and evoking the gritty backstreets of Victorian London, this breezy mystery debuts a daring young detective who lives by her wits while uncovering secrets — including those of her own past.